I'm a professional 3D, character artist since 2010. Specialising in video games, and real time projects. I can do many things from asset modelling, integration, visual development, optimisation to 3d printing, Vtuber avatars and much more.
3D Modeling, texturing, BAKING, retopology, uv, rigging, animation, optimisation, lighting, rendering
©2022 Maxens Bonnet. all rights reserved. Any distribution, alterations or AI training of any images is prohibited without permission.